Life With Humans+

I started a new Minecraft game last night with the Humans+ mod enabled.  I’d link to it, but is down.


Life in Minecraft always starts generally the same way.

1. Wake up in strange foreign land.

2. Beat down tree with meaty fist.

3. Bury self alive to prevent being eaten by zombies.

Humans+ has made the experience much more interesting by providing the first… how shall I say…  “moment of shock” much sooner.  As in, right after I planted my workbench down and went looking around for coal.

Hello to you too, good sir!

One of the humans that was kicking around was coming towards me.  Oh, he must be friendly, I thought naively to myself.  Unless greetings in this strange new world (named ‘Patate’, btw) are made by smacking somebody in the face with a sword, I don’t think he was very friendly.


This world is mad!  MAD!!!

Eventually I half-bury myself into a cave I found.  Half-bury because I didn’t actually have enough blocks at the time to fully bury myself.  I did, fortunately, have enough blocks to befuddle the AI of another denizen of Patate, whom I could poke with my mighty meatfist until he yielded.


…and boy did he yield!  In particular he yielded a sword of blowing shit up.

Dodge, parry, explode!

After making it through the first night, I did some relatively mundane things like digging a tunnel deep into the ground, and collecting a bunch of minerals.  While I was up in the mountains collecting wood later, though, I saw a couple really neat sites.  The first is a bird’s-eye-view of the biome-based coloring I have enabled in my texture pack.


Showing off biome-based coloring. Gorgeous!

The second is a land feature off in the distance, which I have taken to calling “The Gate”.  I don’t know what’s out there, but I intend to go and find out one of these days.

The Gate, off in the distance.

In the meantime, though, I’m just concentrating on making sure I have a comfortable place to be safe from banditos and marksmen pighunters.

Home, sweet home. <3

And don’t worry, the assassin there on my front lawn is on my side.  :D


With Any Luck…

So here’s the plan.

I have been doing a lot of game development at home as a hobby.  I have been doing a pretty good job of breaking things down into milestones and task lists.  I think there might be people out there interested in what I’m doing.  Therefore, I’m going to make as much of my project documentation publicly visible as is appropriate, and post blogs about my development.

With a full-time job and a family, sometimes development goes dry, but I’ll try my best to post each day, even if those posts are about the games I’m playing or whatever other initiatives I’m undertaking.  Habits are great!  Just have to get into one!  :)

Anywho, with that in mind, and with any luck, stay tuned and I’ll have some information about my current project later tonight.

Scott Pilgrim and Retro Games

I haven’t yet picked up the comics (I surely will at some point!), but man I’m loving everything Scott Pilgrim.  Maybe I’m a little late to the bandwagon, but I don’t care!  Anything that’s awesome and happens to be Canadian gets extra props from me.  :)

The Scott Pilgrim PSN game that I’ve been playing the past couple of days is just fantastic.  A real homage to old 2.5D side-scrollers like River City Rampage and the like.  Loads of fun to play, and a soundtrack that kicks just as much ass as the movie’s.

There’s a real resurgence of retro-style games lately.  It occurs to me now that I think about it that there are a lot of folks like me out there right now — grew up with games that really aren’t made anymore.  Things like 2D scrollers, adventure games, first-person party-based RPGs, etc.  I think a lot of my person game concepts refer a great deal to these old genres of games.

I just need to get off my ass and get crackin’ on some hobby game development again!

Player vs Player: SC2 and WoW

Just played a ranked match for the first time in months!  My heart is pounding, though I expected it to be pounding during the match, not after.  Got 2-gate proxy’d, but kept my cool.  Good game.  :)

Full analysis of my ladder matches happens on my other blog, A Bustle in the Hive, but I have some meta-analysis that is more appropriately done here.  :)   More after the break!


Remembrance Day

It’s not quite 11am, but with Caeli strapped to my chest asleep, it feels like an appropriate time to observe a minute of silence in remembrance for those who gave their lives for us.

The sun came out for the first time in nearly a week today. I had forgotten what it was like having to wear sunglasses, and not getting soaked doing things like walking the dog. There’s a chill to the air — it’s November today, that’s for sure. It’s a beautiful day, though. A beautiful day, and I’m very much alive and well, with a beautiful wife, and a beautiful daughter. Beautiful things that so many people no longer have the ability to enjoy. I think it’s safe to say that I take my life and my family and the ease of my day-to-day activities pretty much for granted. I’ve been spoiled by a life mostly free of any “real” stress.

I’ve said before that I can see God in Caeli’s smile. They’re all there, too — the selfless men and women who have given their lives in sacrifice, so that others could live free. Making the most of this clear, crisp and sunny day seems like such a small thing compared to the sacrifice made by others, but if we can’t make the most of a single day, what right do we really have to complain about the rest?

Rune Factory 3… Where?!

I’m like totally pissed that Rune Factory 3, which launched yesterday, isn’t coming to a store near me for another two weeks. What the hell?! Sounds like it’s going to be a kickass game. Too bad I won’t be able to fully enjoy it before Cataclysm comes out on Dec 7th.

I was really hoping to have it for my business trip to London next week too. Argh! :( I’ll just have to pass the time with reading and getting blown up by terrorists I guess.

A New Blog

I’ve tried, at times, to maintain a blog dedicated to specific personal endeavours — hobby game development, art, music, gaminc, etc — but never managed to keep it up. Well, I’m giving up on trying to do something specific, and instead going for something general!

Posts here will cover any variety of topics, from game design to music, from gaming to family life.